A calming symmetry challenge, the game of Dorfromantik

In the game Dorfromantik, we are all gods, supplied with randomly-generated hexagonal tiles.
Stills from the game
Stills from the game

In the game Dorfromantik, we are all gods, supplied with randomly-generated hexagonal tiles. I turn these tiles around with my hand, contemplating the placement of the edge, while the calming in-game music plays in the background. I eventually decided to place a railway track right next to a burgeoning forest.

The tile snaps into place with a click. It was a terrible move; I eliminated a forest expansion—which would have given me a lot of points—while simultaneously water-locking a railway track (trains would go nowhere). But then, I zoom out. I look at how pretty my new world looks. Symmetrical. Pleasing. Colourful.

Dorfromantik features different tile types—water, farm, city, forest, or railway tracks. In the classic mode, it provides us with small objectives that reap rewards. Don’t know where to place a tile? Don’t worry, we can tell you how and where you can place it. Learning how to play the game well has its benefits—we unlock new ‘biomes’ or colour palettes of the tiles. Eventually, Dorfromantik encourages us to play the game long enough to build worlds that look good.

The game has different game modes—quick (restricts the size of the map), hard, and a monthly mode—which releases new rules every month, and allows competing with others. I find the competitive modes more fun; it is refreshing to want a challenge like this.

What has historically scared me about hexagonal tile placement games is that each decision has big consequences. Because there are potentially a 100+ six moves to choose from, and every one of them could be wrong.

Dorfromantik removes the punishment and throws in pretty-looking tiles. I am curious to understand if Toukana Interactive realised it was a classic when they were making it—but this game officially replaces Candy Crush for me. It’ll never go out of style, it’s playable offline, and I can carry it anywhere—now that it is out for the Nintendo Switch.

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