With new pilot weapons, abilities, game modes and various other cusomised options for players, the all new Titanfall 2 is a welcome update
Titaneall 2 is the sequel to the sci-fi man-meets-mech multiplayer shooter game, Titanfall. This time around, Respawn and EA have beefed up the content with new pilot weapons and abilities, six brand new and distinct Titans, and a host of cosmetic customization options.
Most importantly, the game adds a single player campaign that expands the Titanfall lore through a story about a soldier and a Titan stranded together on an alien world, forging a personal bond of friendship as they work together to survive. On the multiplayer side of things, Titanfall 2 features new and returning game modes, including Bounty Hunt, Amped Attrition, and Last Pilot Standing, with support for 10-16 players (based on the game mode).
There’s also a new option for players to create their own ‘Network’, a social club of sorts where players with shared goals, interests, and play styles can come together in an organized manner.
Thanks to the storyline, expanded multiplayer, and tactics available from newly included abilities, this adventure title is a huge improvement on the original. When the original Titanfall was released, it was well-received by both fans and critics, but it felt a bit incomplete. The game’s multiplayer only structure made it hard to piece together any sort of complete story.
Titanfall 2 addresses this problem right out of the gate, thanks to the inclusion of a new single-player story campaign. The man-meets-mech tale of survival and friendship expands on the Titanfall lore, but admittedly it occasionally slips and assumes the player knows about events from the first game. For PS4 owners, this is a bit more unnerving since the original never made its way to that console. Still, the campaign is a welcome addition and lays a strong foundation for the franchise moving forward.