One Good Game in Hand is Worth 882 in a CD

From avoiding dung while playing Barbie, to shooting a spiral snakes falling from the sky, the old CD turned up a mixed bag of games. But is it time well spent playing so many small games?

Published: 20th February 2016 04:04 AM  |   Last Updated: 20th February 2016 10:44 AM   |  A+A-

I found an old CD which said ‘882 games!’  Excitedly, I blew the dust off the CD, sneezed uncontrollably for 20 minutes and then installed a bunch of games. I was determined to play as many as possible, when I started doubting the efficacy of ‘too much’. Correlating this to the Flash game ‘Mosquito’, you can either be filling yourself on different people, or just one person at a go, thoroughly. Here’s proving through my memorable experience on why the former isn’t amusing. Time spent within brackets.

El Emigrante (15s): “The rules are simple – you have to avoid police for as long as possible”. With a Speedy Gonzales look alike, I had to ride on a unicycle to avoid 10 police cars chasing behind.

One Good Game.jpgBarbie game (30s): I thought this would be a child’s dress up game, but it turned out to be a caricatured-looking Barbie standing in the middle of the screen. The aim was to avoid dung from hitting her head.

1945vs2000 (5s): The title is way too literal. In the game you fly a 1945 fighter plane to shoot several ‘modern’ looking jets which shoot missiles.

Velt (40s): Snakes in the form of spirals are flying in the sky towards you — point the mouse towards them and fire!

ON GOO.jpgWhipsaw Fighter (30s): A wannabe RPG, you plan your fight moves in advance of the fight through luck or crook.

Wrath 2 (20s): I don’t know what the first game was, but this involves keeping a square called ‘Harvey’ from hitting the moving walls around him.

Full time killer (3m): An enjoyable sniping game where the prerequisite skills include ‘quick mouse clicking’. Creepily though, on successful completion of Mission One, I was deemed worthy of joining this spy organisation which asked me for my contact details.

I realised, at the end of my pursuit, that a single of these stories if developed to its potential could be worthy of a 10/10 IGN. Imagine a Barbie game enabled to shoot back at the poop with machine guns; and if in level 2 — the dung morphs into some synthesised ultramicrobacteria to be destroyed by Barbie’s new chemical gun. Wouldn’t that be good entertainment and yet educational?

(The writer is an economics graduate who spends her leisure time preparing for the zombie apocalypse)

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