Piecing the puzzle together in Sonority

Sonority is a puzzle adventure, where we play as Esther. Esther’s friend, Batama the bear, is unwell. Batama can only be healed by a melody that resides deep in the lost world of Sonority.
Sonority
Sonority

BENGALURU : I am standing in the middle of an open courtyard. It is a maze of platforms and stairways. The stairs lead to nowhere. The platforms are unreachable. I draw out my trusty pan flute and play a few notes near the music stones. I move the pillars around.

Push. Pivot. Push. I shuffle through my instruments to select what resembles a lute. I adjust the note playing on an innocent pillar in the corner of the room. I then hurry towards the centre and stomp down on a glowing rock. The notes on the pillars play a haunting melody. The stairs rearrange themselves. The platforms draw up to my height. I skip over to the next room, with the satisfaction of finishing a puzzle and… making music?

Sonority is a puzzle adventure, where we play as Esther. Esther’s friend, Batama the bear, is unwell. Batama can only be healed by a melody that resides deep in the lost world of Sonority. Along her journey, Esther forges an interesting friendship with a racoon, and a group of sleepy singing rocks.

But her way forward is blocked and can only be overcome through the music. Some musical sense is required to solve the puzzles. As in most games, the puzzle can be broken down into its underlying logic. In this case, it would be number patterns in the musical notes. While the puzzles get progressively complex, which means more time to solve music patterns, the puzzles are itself not the most fascinating part of the game. The appeal lies in the melody that our actions elicit.

Sonority is created by Hanging Garden Interactive and published by Application Systems Heidelberg. It is currently available on the PC. The game is a great buy if you are looking for a few hours of
relaxed puzzle solving.

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The New Indian Express
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